Blender · Unreal2025–26
Tech Art
Nori Robotics Renders
Technical renderings and fluid animations for product demos — fully rigged, 19 DOF, 17 joints, all with inverse kinematics. A side project as founding systems engineer.





Stone Angel
A graveyard scene with an angelic stone sculpture — modeled in Blender, rendered in Unreal across four lighting scenarios, with close-up renders.






Portrait Renders
Blender character work — optimized low-poly mesh with efficient, rig-ready topology suitable for animation.





Fellbeast FanartWIP
Modeled and rigged in Blender. Each part is detachable for 3D printing, including sockets and several hidden articulated joints.
