Blender · Unreal2025–26

Tech Art

Nori Robotics Renders

Technical renders and fluid animations for product demos: fully rigged, 19 DOF across 17 joints, all with inverse kinematics. The same rig backs the browser-based simulator I built for hardware-free testing. A side project as founding systems engineer.

Nori Robotics RendersNori Robotics RendersNori Robotics RendersNori Robotics Renders

Stone Angel

A graveyard scene with an angelic stone sculpture, modeled in Blender and rendered in Unreal across four lighting scenarios.

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Portrait Renders

Blender character work: a low-poly mesh with rig-ready topology for animation, sculpted down from a high-poly pass and baked to normal maps.

Portrait RendersPortrait RendersPortrait RendersPortrait RendersPortrait Renders

Fellbeast FanartWIP

Modeled and rigged in Blender. Every part detaches for 3D printing, with sockets and several hidden articulated joints.

Fellbeast Fanart
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