VR · Sci-Viz2025

Pol-XR

Tools that let climate researchers examine complex geographical data in immersive 3D. As a research assistant at the Columbia CGUI Lab I owned the front end: VR-optimized UI systems, modular menu and loading-screen architecture, graphics performance, and data-manipulation utilities. Built in C# and Unity over a Python pipeline that turns raw radar streams into 3D meshes. With Lamont-Doherty Earth Observatory.

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